Characters
Charlie-Two Drop Ship
Hornet – Charlie’s biometric point. She’s capable, optimistic, and severely brain damaged.
Pheonix – Charlie’s tactician and current lead. He’s got a chip on his shoulder the size and shape of Hornet.
Kurage – Charlie’s primary medical officer. She’s too good for this line of work and everyone knows it.
Salamander – Charlie’s equipment controller. He used to look up to Hornet. Now he just feels pity. The runt of the crew, he’s still growing into his suit.
Mayfly – Charlie’s communications specialist. Her reco' pod is damaged, so she stays behind to manage and maintain Drop Ship Two.
Hydrake – Charlie’s intelligence analyst. He’s a true professional but tends to attract scrutiny due to his lukewarm personality.
Lobster – Charlie’s original lead, and a veteran of three off-world wars. Died after Charlie made landfall due to Hornet’s actions.
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Romeo-Seven Drop Ship
Wyrm – Romeo’s intelligence analyst and lead. He, along with the rest of Romeo, has decided to homestead the planet that wants to kill them.
Draken – Romeo’s equipment controller. He has a deep bond with the slug that nearly permanently killed him and, by extension, believes himself to be Hornet's paladin.
Serpico – Romeo’s point and the key of last resort. Worships Hornet for various bizarre reasons, but mostly because she spared him during one of her rampages.
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Other Players
King Pit – A meat wall who wants to trade information for DNA. He didn't say it would be good information.
Honey – An artificial intelligence who has a problem with organic intelligences.
Lancelot – An artificial intelligence who thinks “artificial intelligence” is an oxymoronic phrase.
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Locations
Charlie’s Run
Drop Ship Two – Home, sweet home. Outfitted with reconstitution pods, a ration synthesizer, a water purifier, and all the dead batteries and broken dreams a dropper could want.
The Tunnel – A cavernous area full of doors, traps, body-snatching entities, and those hot-hot resources everyone wants.
Checkpoint One – A forward operating location that used to be an old service station—now repurposed as a base of last resort.
The Hornet’s Nest – A mysterious place Hornet took shelter in for three months that has a perfect view of a route through the jungle leading to an interplanetary dreadnaught-class warship.
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The Verona Route
The Crater – All that remains of Drop Ship Seven, and the gravesite of most of the Romeo crew.
Crowland – A no-man’s-land full of corpses protected by incredibly aggressive carrion.
The Fountain – A rock feature near the foot of the dreadnaught that resembles a statue in the middle of a house-sized bowl.
Drop Ship Niner - Alpha's intact dropship that could be used to repair Charlie's reco' pods.
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The Dreadnaught
Alina Chapel – The only place on the dreadnaught with an outer wall that isn’t seven meters thick.
Bay One – The cargo area of the dreadnaught where everyone congregated before their deaths.
Organ City – The medical bay of the dreadnaught, now a sentient meat wall.
Reconstitution Works – Hornet hopes to find a replacement memory chip for her reco' pod here.
Portal Avenue – A series of mis-calibrated hatches that lead directly into various places in time and space. Which would be cool if most of them didn’t go directly into suns.
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