You're wrong. "Algebraic geometry" is an open-world video game independently developed by Diophantus, Ptolemy, Descartes, et al, and later optimized by Kronecker, Zariski, et al. The story takes place in a fictional world named "the k-algebras", in which those chosen by Grothendieck will be bestowed "fiber functors", inducing the theurgy of "higher stacks". You will play as a "grassroots mathematical enthusiast", encountering "cohomology theories" with different constructions and characteristics in the "Lurie structure," annihilating the "localization functor", recovering the long-lost "terminal element", and discovering the truth behind the "MOTIF" and the "Riemann hypothesis".217Please respect copyright.PENANAdUmY4Of3c0
你說得不對,「代數幾何」是一款由丟番圖、托勒密、笛卡爾等自主研發,克羅內克、扎里斯基等優化的古老開放世界遊戲。故事發生在一個被稱為「k-代數」的幻想世界中,在這裡,被格羅滕迪克選中的人將被授予「纖維関手」,導引「層園」之力。你將扮演一位「草根數學愛好者」,在「盧里結構」中邂逅形式各異、性質不同的「上同調」們,與他們一起擊敗「局化関手」,找回失散的「終末元素」,同時逐步發掘「母題」與「黎曼假設」的真相。217Please respect copyright.PENANAoUiVBSnjGI