The Second Coalition War (80-98 EH) was fought 265 years after the conclusion of the First Coalition War.
Due to the the unification of Upper Empyrea into the Umbracresti-Estrinite-Glacian-Narcissian Archregion (UEGNA) under Archcountess-Khatun Vega Calliope Ego by marriage, inheritance and alliances, the other regions dissolved UEGNA seats on CEDA and formed the Cerulean-Vorantine-Aqulio-Pheasantine Union (CVAPU) in response.
After Vega abdicated in 78 EH, her twenty year son is crowned Archcount-Khagan Urlic IV & I Ego-Estrin-Romanakov of Umbracrest, Estrin, Glacier and Narciss. Urlic is more aggressive than his mother and the other regions declare war on the Archregion....
The Grand Army requires some understanding for this book to make any sense to you (the Grand Fleet is simply 308 Airships / Aeronautical Craft divided into 7 Fleets of 44.)
■ Combatant Command = 10 Million troops under the Marshal of the Grand Army.□ Army Group = 2.5 Million troops under a Grand-General.● Field Army = 625,000 troops under a Lieutenant General.○ Corps = 156,250 troops under a Grand Warlord.▪︎ Division = 31,250 troops under a Warlord.• Brigade = 6,250 troops under a War Brigadier.° Company = 1,250 troops under a Captain.Platoon = 125 troops under an Ego Lieutenant.Troop = 25 troops under a Lord Sergeant-Major or Colour Sergeant.Squad = 5 Troops under a Lance Corporal.
■ Combatant Command (Marshal Blücher):□ Western Army Group (Grand- General Augereau):● 1st Western Field Army (Lt. Gen Ridge):○ I Corps ○ II Corps○ III Corps○ IV Corps● 2nd Western Field Army (Lt. Gen Kirova):○ V Corps○ VI Corps○ VII Corps○ VIII Corps● 3rd Western Field Army (Lt. Gen Hossian):○ IX Corps○ X Corps○ XI Corps○ XII Corps● 4th Western Field Army (Lt. Gen Zhao):○ XIII Corps○ XIV Corps○ XV Corps○ XVI Corps□ Northwestern Army Group (Grand-General Massaena):● 1st Northwestern Field Army (Lt. Gen Tatè):○ I Corps○ II Corps○ III Corps○ IV Corps● 2nd Northwestern Field Army (Lt. Gen Montgo):○ V Corps○ VI Corps○ VII Corps○ VIII Corps● 3rd Northwestern Field Army (Lt. Gen Duvè):○ IX Corps○ X Corps○ XI Corps○ XII Corps● 4th Northwestern Field Army (Lt. Gen Redd):○ XIII Corps○ XIV Corps○ XV Corps○ XVI Corps□ Northern Army Group (Grand-General Carrier):● 1st Northern Field Army (Lt. Gen Tanknori):○ I Corps○ II Corps○ III Corps○ IV Corps● 2nd Northern Field Army (Lt. Gen Ghost):○ V Corps○ VI Corps○ VII Corps○ VIII Corps● 3rd Northern Field Army (Lt. Gen Fenic):○ IX Corps○ X Corps○ XI Corps○ XII Corps● 4th Northern Field Army (Lt. Gen Devo):○ XlII Corps○ XIV Corps○ XV Corps○ XVI Corps□ Northeastern Army Group (Grand-General Grosso):● 1st Northeastern Field Army (Lt. Gen Navarro):○ I Corps○ II Corps○ III Corps○ IV Corps● 2nd Northeastern Field Army (Lt. Gen Harrison):○ V Corps○ VI Corps○ VII Corps○ VIII Corps● 3rd Northeastern Field Army (Lt. Gen Hawk):○ IX Corps○ X Corps○ XI Corps○ XII Corps● 4th Northeastern Field Army (Lt. Gen Petrov):○ XIII Corps○ XIV Corps○ XV Corps○ XVI Corps
With that out of the way, you can expect: politics, battles, strategy, death, marriage, destruction and many other things.
A little bit of Geography now:
UEGNA Regions:
The West - Umbracresti Commisarate
The Northwest (Archipelago) - Estrin Dominion
The North - Glacier Electorate
The Northeast - Earldom of Narciss (Capital region)
CVAPU:
The East - Second Pheasantine Republic
The Southeast - Meritocracy of Aquiloria
The South - Technocracy of Vorantis
The Southwest - Theocratic Confederacy of Cerulea
The first two chapters are set slightly before the Second Coalition War started.
Enjoy!
- Doc
Journey into the spellbinding world of Tilsim Hoshruba, a realm divided into three enigmatic regions, each brimming with magic, danger, and untold stories. In Tilsim Zahir, mortals and sorcerers live side by side, while in Tilsim Batin, the elite sorcerers and nobles hold sway over ancient secrets. But beyond them lies Tilsim Zulumat, where only the Sorcerer Emperor Afrasiyab and his kin—a witch, a sorceress, and other ancient beings—can tread. Here, the deadly Chamber of the Seven Awful Ones waits, hidden from mortal eyes but capable of unleashing destruction upon the entire realm.
In a land where gods such as Sameri, Laat, Mannat, and Jamshed are worshipped, an ancient prophecy foretells the coming of a son of Adam who will conquer Tilsim Hoshruba and bring an end to the tyranny of the Sorcerer Emperor Afrasiyab. Witches, warlocks, sorcerers, and sorceresses of royal blood and noble lineage vie for power within this enchanted realm, which stretches across vast kingdoms and mysterious lands.
Amidst this, beyond the borders of Tilsim Hoshruba, the legendary warrior Amir Hamzeh arrives in the kingdom of Koe Ateeq to confront Laqa, a self-proclaimed god who has taken refuge there. In an act of desperation, Laqa's advisor Bakhtiyar summons Afrasiyab's aid, leading the Sorcerer Emperor to send his arcane warrior Ejlaal to Laqa's side. But fate twists unexpectedly, and Ejlaal finds himself siding with Amir Hamzeh instead.
Meanwhile, Prince Badiuzzaman, the son of Amir Hamzeh, is captured by Queen Shararah, a sorceress queen of Tilsim Hoshruba, during a hunting expedition. Enraged, Amir Hamzeh resolves to invade Tilsim Hoshruba but learns through an ancient tome of Hamas that only his daughter's son, Prince Assad, can conquer the realm. With the trickster Umro Ayyar—Amir Hamzeh's childhood friend and master of disguise—by his side, Prince Assad sets out on a perilous quest to rescue Badiuzzaman and overthrow Afrasiyab.
As Umro Ayyar navigates the treacherous paths of Tilsim Hoshruba with his wit, trickery, and magical bag, Prince Assad faces danger head-on with the legendary Sword of Solomon. Yet, amidst these trials, fate brings him face-to-face with a mysterious figure whose deep blue eyes ignite a forbidden love—one that is as dangerous as it is irresistible.
In this first volume of an epic fantasy series, readers will be drawn into a world where ancient deities like Sameri, Laat, Mannat, and Jamshed are revered as gods, where magic is the fabric of reality, and where love, loyalty, and courage are tested against the forces of darkness. *The Legend of Tilsim Hoshruba* invites you to step into an enchanted realm where destinies are forged in the crucible of magic and adventure. Prepare to be captivated by a tale that will leave you yearning for more.
Prince Taylor is just a boy that gets in a lot of trouble. Some say that he is spoiled and some say he has a problem with temper tantrums. His parents are very worried... so worried that they are sending their son to the Victorian Virtue Institute.This school specializes in an old method of raising boys called petticoat discipline. They help improve a boy's behaviour by expressing their feminine side. In other words, they treat boys like sissiesHow will Prince Taylor deal with this, and since as a royal member he is in the public eye, how will the public react?
𝐄𝐕𝐎𝐂𝐀𝐓𝐈𝐎𝐍; The act of bringing or recalling a feeling, memory, or image to the conscious mind.
Laying in a frosty forest, with no recollection of where or who she is. 𝘞𝘩𝘢𝘵 𝘩𝘢𝘱𝘱𝘦𝘯𝘦𝘥?
“does it ever drive you crazy,
just how fast the night changes?”
All poor Ori desperately wanted was to be a Knight under the Empire and provide for her struggling family. But, who would have thought that getting entangled with the enigmatic Duke's demands would make her a contracted Duchess instead?
Will Ori end up being a pawn in the Duke's game or will she play with his heart instead?
Or, in which, a calm and vengeful duke joins hands with a naive yet stubborn pesant girl to act as his secret duchess and intrigue the evil empress out of her lair and make her go mad. Featuring: misadventures, agressive pinning, and a consistently cute way of addressing eachother.
“...wisdom can rule only in an element dominated by falsehood.”
[You can find it on webnovel @rinne_aurora for early updates.]
Aurora Harper had lived her childhood in the confines of a small room with parents who had mostly given up hope and relatives who knew nothing but scorn. Aurora Harper had found glory in her teenage, being celebrated as a gem of the theatre. A performer extraordinaire. She lived in a villa with parents who wanted to suck her dry off opportunities and relatives who knew nothing but bootlicking.
At twenty, in another housefull theatre of Harper Productions, she faces an ambiguous death and wakes up in the body of a scrawny five-year-old with no future or fortune in sight. Iris Bernadette.
To add fuel to destiny's arson that was her life, Iris also happens to a thief!
Given a blank canvas of a character with no background of the world or the people in it, how long can Aurora Harper ad-lib her way through life?
She finds herself caught up in a flurry of manipulative bets set forth by the young, fun loving and curious Ducal Prince, Arcel Maynard, and the suspicious mannerisms of a lurker of the shadows, Vasil.
There is a gorgeous Duchess and her stolen necklace. There is magic, a hunt for a soul and a Priestess. There are faeries, mermaids, ghosts, dragons and murders. There are schools, churches and strange new lands with treasures. There is adventure, romance and deceit. But there is no war.
There's also illiteracy and poverty but that isn't life threatening for Aurora, yet.
Plummeted into a new world order with a constant existential crises in hand, will Aurora be able to save herself with only her dramatics to get her through?
Or will she fall in the web of this Aurora - Iris paradox and succumb to the whims of the people who want to control her?
Oh- also, she needs to earn a whole lot of money and get rich. Fast! By any means possible. Will you stay to see her get rich? For if you don't, she'll keep failing thoroughly.
Once upon a time, in the hills of The Gilded Kingdom, lived a Princess raised with the purpose of one day becoming The Greatest Queen of Aurelia.
As a proper royal, she must dress well, behave well and attain all the knowledge from the piles of books in the shelves of the Great Library and, of course, find her People's future King through a traditional ball hosted in her home as a pretense for a contest among all the nobles that must prove themselves worthy of her hand.
But what happens if the Princess prefers swords rather than dresses, or adventures rather than balls? And one night she wishes not to hold her title anymore.
In the twists and turns of the pretentious aristocrats that now occupy her home, the Princess might find true love or a broken heart. Each way shall guide her to the life she ever craved for - or so she thought.
A new journey begins in a frigid evening of crimson snow when the nine kingdoms rise from all the corners of the world.
#1 of The Gilded Kingdom series
Coming Soon: Queen of Ash and Stone will be published on Amazon.com
In the medieval city of Evermore, 15-year-old Princess Elodie Ashking's world shatters with the assassination of her parents, thrusting her, unprepared, into the role of Queen. She grapples with grief, haunted by memories of her departed mother and relying on the support of her trusted Prime Advisor, Bishop Callex. Follow Elodie's journey of impulsive decisions that will shape not only her future, but the future of her entire kingdom.
I had the idea for this story many years ago, it all began with an OC I used for casual roleplaying. Then the story for this character remained kicking around in my head for many, many years and underwent a lot of changes and adjustments before reaching its current state. In the beginning I had a lot of trouble writing this story. I took a lot of inspiration from different kinds of books, but the one book that finally helped me actually get anything written was The Chronicles of Narnia.