|ONC 2025|
When Freddie reads of hauntings at Lady Evelyn-Smoothwater Provincial Park in Ontario due to a mysterious lullaby, "Lucilla", he drags the gang on an unexpected canoe trip, where he's determined to prove that not only do ghosts exist but also that not every villain hides under a mask.
***
Freddie, Daphne, Velma, and Shaggy are leaving soon for college, which causes them to fear that their mystery-solving days are over. As the gang leader, Fred takes matters into his own hands and tracks down one last mystery for them to solve--the legend of the Ghost of Ontario in the Lady Evelyn-Smoothwater Provincial Park.
While canoeing on Lake Anima Nipissing to search for clues, the gang runs into an amnesic hermit who claims he's only ten winters old and has never heard of the Ghost of Ontario; yet, whenever he's around, strange things happen, such as unexpected storms and angry spirits. It looks like he may be the gang's biggest mystery yet, but is this mysterious hermit a masked villain or something more? And what is this "Lucilla" that everyone in the provincial park keeps discussing?
It's up to the gang, Scooby, and one brave young man to solve this mystery--for all of Ontario.
***
*Don't ask... LOL!**FYI: This story is based on a TV show, so expect a screenplay-like writing style.**Moral Lesson: "Some people are not what some people think they are."
Prompt Used: #91 - No one believes you. But you are the only one who can solve this mystery--for all of them.
Fifty years after the cataclysmic Second Jewel War, the Land of Spade has flourished under the legacy of Kaipo Kasumi, its once-fractured realms now united in an era of peace. But peace is a double-edged sword, for in the shadows of tranquility, a new and insidious evil stirs—one that threatens to unravel everything the heroes of old fought for. As dark forces emerge from the cracks of a fragile peace, the next generation of mages must rise to confront an adversary unlike any before. Will they uphold the legacy of their predecessors, or will the weight of history crush them? The fate of five universes rests in their hands, and their journey will test not only their power but the very essence of who they are.PS: If you haven't read previous series of The Land of Spade, it's totally fine! You don't have to be caught up and can read this as a totally new story, because that's what it is!Edit (01.30.2025) - Here are the current STORY ARCS!!!Chapters 1-24 -The Gathering Shadows ArcChapters 33-47 -The Shattered Council ArcChapters 55-72 -The War of Fort Vigilance ArcChapters 73-Current -The Sentient Arc
The kind of things that legends have in common , are great feats in their respective fields , their stories told , stories forgotten and some stories never known , but also that they are all dead .
But a living legend paints this world and molds it as they reach greater heights . Ikuta was going to be such a person , however the reason he became a person with great power was only because of his father .
The very person who created a great line of legends as well as the destroyer of each , the indiscriminate denier .
Journey into the spellbinding world of Tilsim Hoshruba, a realm divided into three enigmatic regions, each brimming with magic, danger, and untold stories. In Tilsim Zahir, mortals and sorcerers live side by side, while in Tilsim Batin, the elite sorcerers and nobles hold sway over ancient secrets. But beyond them lies Tilsim Zulumat, where only the Sorcerer Emperor Afrasiyab and his kin—a witch, a sorceress, and other ancient beings—can tread. Here, the deadly Chamber of the Seven Awful Ones waits, hidden from mortal eyes but capable of unleashing destruction upon the entire realm.
In a land where gods such as Sameri, Laat, Mannat, and Jamshed are worshipped, an ancient prophecy foretells the coming of a son of Adam who will conquer Tilsim Hoshruba and bring an end to the tyranny of the Sorcerer Emperor Afrasiyab. Witches, warlocks, sorcerers, and sorceresses of royal blood and noble lineage vie for power within this enchanted realm, which stretches across vast kingdoms and mysterious lands.
Amidst this, beyond the borders of Tilsim Hoshruba, the legendary warrior Amir Hamzeh arrives in the kingdom of Koe Ateeq to confront Laqa, a self-proclaimed god who has taken refuge there. In an act of desperation, Laqa's advisor Bakhtiyar summons Afrasiyab's aid, leading the Sorcerer Emperor to send his arcane warrior Ejlaal to Laqa's side. But fate twists unexpectedly, and Ejlaal finds himself siding with Amir Hamzeh instead.
Meanwhile, Prince Badiuzzaman, the son of Amir Hamzeh, is captured by Queen Shararah, a sorceress queen of Tilsim Hoshruba, during a hunting expedition. Enraged, Amir Hamzeh resolves to invade Tilsim Hoshruba but learns through an ancient tome of Hamas that only his daughter's son, Prince Assad, can conquer the realm. With the trickster Umro Ayyar—Amir Hamzeh's childhood friend and master of disguise—by his side, Prince Assad sets out on a perilous quest to rescue Badiuzzaman and overthrow Afrasiyab.
As Umro Ayyar navigates the treacherous paths of Tilsim Hoshruba with his wit, trickery, and magical bag, Prince Assad faces danger head-on with the legendary Sword of Solomon. Yet, amidst these trials, fate brings him face-to-face with a mysterious figure whose deep blue eyes ignite a forbidden love—one that is as dangerous as it is irresistible.
In this first volume of an epic fantasy series, readers will be drawn into a world where ancient deities like Sameri, Laat, Mannat, and Jamshed are revered as gods, where magic is the fabric of reality, and where love, loyalty, and courage are tested against the forces of darkness. *The Legend of Tilsim Hoshruba* invites you to step into an enchanted realm where destinies are forged in the crucible of magic and adventure. Prepare to be captivated by a tale that will leave you yearning for more.
https://www.amazon.com/dp/B0DF3ZYDB2
Conor, remember, everything has an end, and so does a curse.
It is in a bustling New York that Conor lives and Conor has only one dream - to reach the level of his star, the legendary warrior mage Zion. Alas, fate is against him for he suffers from a singular lack of magical prowess, so he must give up on his great dream as well as any other that had some appeal to him.
But it doesn't stop there, he also has to endure such hardships as failed exams, mockery and scorn from everyone, expulsion from his prestigious magic school, and the harshest of all - an attack on his mother.
Ready to do anything to save her, the young mage embarks on a perilous adventure, exploring a land of beasts and powerful spells isolated from the world. But in the end, confronted by his own weakness and an unknown curse, he must discover so much more, thus forging a new destiny.
A story about beings of light, called Lightborn, this book explores their emergence on a planet called Erta. From the first steps they take into the world, to crucial discoveries and conflicts, the Lightborn become lords of the world gifted to them by their Creator.
A story of discovery, adventure, action and drama, it's all a most epic adventure set in a completely fictional universe.
The sequel "The Prince Of Mages - Memories" is available on payhip as well.
"You have nothing to worry about, Miron,for the time will come for you to rise."
A legend tells that far, far away, on the edge of the magical realms, built on the mountain of darkness, there existed a city, a huge city as ancient as it was cursed.
Only black mages and all those deeply connected to the dark world were allowed to enter this dread place feared by all.
It was there, far from any light, that a young boy named Miron was imprisoned from birth, unable to escape because he was weak. Every day he was tortured and despised, and soon he was chosen for a game that would mean his end.
Yet, despite all these sufferings, he was unable to give up.
And then, the day that he wished for so much finally came. The day he discovered something that no one would have wanted him to ever do, and that had the power to give him what he most desired.
Contracts control a person and the law controls the contract . Loopholes are naturally found just like how people are not allowed to sign legal contracts when they are minors there are also laws that count the age of the person allowing them to predict when they are not minors anymore .
Karma just hit 20 at night about to sleep before someone decided to pouch him into a contract . Now plunged into a new world upon having the right age to sign some contract that originates from several higher figures . But contracts like this seem so familiar to him who is like a devil with a human face that can even make the devil think he is the real devil .
|11TH GRADE DRAFT|
The Octopus Man is growing stronger, and so is Tracey. Makenna must find her way to the Bermuda Triangle to protect the Human and Fairy Worlds before the young apprentice becomes the claxton he is destined to be.
***
Since Makenna Delling discovered she is a Metamorphic Fairy, nothing in her life has been simple. Having just finished her sophomore year of high school, she and Tracey must travel to the undersea city of Atlantis to stop Tracey from falling victim to his own power... the power of the claxton.
Ash, a Wizard Fairy, is on a secret mission from Coutarine Island to help them. However, the Octopus Man remains active and vows to drag Tracey to the Bermuda Triangle. Because of this, Ash must teach Makenna and Tracey Special Spells-spells that will help them win their battle against the Octopus Man. It is now even more crucial that Makenna becomes a Merfairy Metamorphic Fairy.
The Human and Magic Worlds are colliding in an event similar to something that happened seventeen years ago. What does this event have to do with Makenna, Tracey, and Ash? How will the teens reach Atlantis without the Kraken destroying them before confronting the Octopus Man?
Most importantly, will Makenna ever find her long-lost family member?
|DREAMWORKS DRAGONS: RACE TO THE EDGE FANFIC|
Everything changes when Hiccup and Astrid have the same dream, and the Light Dragon declares himself the "Prism of All Dragons".
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Legend has it that on the island of Telemik lives a great dragon who can plunge all of Berk and the world into eternal darkness. When the Berserkers strike, they capture the Light Dragon and turn him into one of them, hoping he will eliminate Hiccup once and for all.
Hiccup and Astrid, the Two Heroes, must find the missing crystals of the Light Dragon's body before it's too late. He lost them long ago after a heated confrontation with the Berkians. However, Hiccup and Astrid are dealing with a dragon like none other—a dragon who has the power of psychological torture. The Erlkönig himself.
If they fail, Hiccup will lose everything and everybody he loves, and a dark cloud will send the whole world into a future they never expected—a world without light.
Under all this, though, lies a single question. Is the Light Dragon as evil as the Berkians say he is? Or is he just another dragon looking for a friend?
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*Novella #1**A darker take on the HTTYD franchise inspired by the Erlkönig!**Word Count: 30,000-35,000*