"You undo me, completely, utterly, and maddeningly."
The day Nazira was born her mother made a deal with King Dayir of the Seelie court to protect her from the war sealing her and her daughter's fate, 17 years later Nazira nearly escaped the attack on the mortal villages she was sworn to be shielded from. losing her mother, and sister in the wreckage she vows to find the people who killed her family. Driven by revenge She finds herself in the Seelie palace training with the fae as a mortal, determined to avenge her people and kill anyone in her way
In the kingdom of Velyria, every family must adhere to a rigid law of childbearing. Women are required to have exactly three children: the eldest inherits the family business, the second is conscripted into the army, and the third becomes a scholar. Any deviation from this order leads to brutal punishment—execution, exile, or enslavement.
Merritt, an illegal fourth-born, should have been executed at birth, but his mother's defiance spared him—at the cost of her life. Raised as an outcast, Merritt fought his way into the prestigious Academy of War, where he became one of its top students, second only to Augustine, the second-born prince of Velyria who is destined for the front lines.
When an enemy kingdom strikes Velyria with a devastating attack, killing countless soldiers, the kingdom's rulers send every available recruit to the battlefield—including Augustine, Merritt, and two unlikely companions: Everest, a boy haunted by the death of his twin sister, and Kaito, a servant born from a forbidden love between a noble and a servant. Forced by the urgency of war, even those who were never meant to fight are swept up in the tide.
But everything changes when the four are captured by the enemy under the cover of night. Taken into enemy territory, they are subjected to the harsh ways of their captors and see the reality of war from a new perspective. As they train and form unexpected bonds with their captors—including a noble with secrets of their own—they begin to realize that the war is not the black-and-white conflict they were taught to believe in. Both Velyria and the enemy kingdom are steeped in corruption, using their people as pawns in a war fueled by lies and power.
As the four grow closer, they survive small battles, endure brutal challenges, and lean on each other through hardship. When a spy within their new camp offers them a chance to defect and fight for the enemy, they seize it—only to discover it's a test of loyalty designed to break them.
Back in Velyria, Augustine's father discovers their supposed betrayal and offers them a deadly ultimatum: betray the enemy kingdom by delivering vital information or face permanent exile. But Augustine, alongside his newfound allies, makes a bold choice. They reject both kingdoms, determined to escape the shackles of their birthrights and the lies that have shaped their world. United by friendship and driven by the desire for a better future, Merritt, Augustine, Everest, and Kaito spark a revolution—one that could break the chains of Velyria's ancient laws and change the kingdom forever.
The Silent Chainsis a gripping tale of rebellion, friendship, and the search for truth in a world that seeks to control every life.
When Comet reluctantly accepts an offer to go to Eden Valley, he finds himself in a world of magic, secrecy and danger. He has to master the powers of fortune while protecting the valley and making friends along the way.
Author’s Notes:
+This was my first attempt at long story/serial
In a jarring twist of fate, a world overrun by undead, a startling phenomenon occurs. A solo gamer, well-versed in the intricacies of survival from 10,000 hours spent in a post-apocalyptic zombie survival video game, awakens to find herself trapped within the very game she once played.
Tags: Isekai, Apocalypse, Survival, Reincarnation, Video Game, MMO, Scifi, Action, Adventure, System, Economy, Building, Crafting, Rebirth, Guns, War, Zombie, Trade, Collector, Cultivation, Gamer, Technical, Mechanic, Modern, City warfare.
Avg Chapter Length: 900 - 1500 words.
Art by: Milkbar
Daphne Yalle: When the great nation Neptune invades her land, Daphne's peaceful life soon changes drastically. And because she is a Neptunian-Plutonian - owns the same ethnicity as the Neptune invader country - Pluto residents hate her ethnicity very much it leads to a provoking conspiracy that traps her and her entire ethnic group as genocide victims. Fortunately, at the last moment, she was saved by Stairmount Rivers, one of the lecturers at her university. Stairmount's heroic actions immediately make Daphne fall in love with Stairmount, without realizing that the mysterious quiet man holds many secrets, some of which are even very dark and have the potential to bring Daphne to the deepest scrap of affliction.
Stairmount "Schynn" Rivers: As a citizen of Jupiter descended from Saturn Country, it is very awkward for Stairmount as he can live legally in Pluto, especially since Pluto is in war. Yet, maybe he must be grateful for this 'awkward' destiny - so that he can save Daphne, that beautiful girl who captures his heart for the first time in his life. His deep love for her even leads him to be willing to risk his own life to save her. But the price for this love is too dreadful, as to pay for the consequence, he is then forced to sin against the land of his ancestors - with the lives of the people he loves as the captive to force him committing this unforgivable sin.
This is a work of fiction. Names, characters, countries, ethnic names, institutions, agencies, organizations, business, as well as the events, issues, and incidents produced from those matters above are either the products of the author's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events, issues, and incidents is purely coincidental.
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